Anonymous
you really know nothing
Anonymous
An old single useless test?
it is firstly not single there are a few more secondly it is not useless because this literally shows that it is faster
Anonymous
allowing more API calls
Anonymous
firstly I will never learn apple metal
Anonymous
even
Anonymous
because you are now ignoring proof
Anonymous
that you are wrong
Anonymous
seems awfully similar to what 10 year olds do does it not?
Manuele
Anonymous
Anonymous
please show us all this
Manuele
And, as i said, vulkan are so fast that in 1.2 they will retreat the runtime for windows substituting it with a compiler to directx 12....
Anonymous
because last discussion it was me and the other guy and at the end of the day that other guy agreed with me
Manuele
Anonymous
Anonymous
stop
Manuele
Anonymous
secondly windows is highly unlikely to change it because direct x is their own properitary
Anonymous
just prove which one is better
Manuele
Anonymous
Anonymous
is it the number 1.2?
Anonymous
is it a date?
Anonymous
is it a version number?
Manuele
just prove which one is better
There's nothing to be proven. Kronos will stop the development of the windows and mac os implementation and switch to a vulkan to dx/metal compiler
Anonymous
is it a program?
Anonymous
what is 1.2?
Manuele
A fucking version number
Manuele
The next release
Anonymous
Manuele
OF VULKAN YOU IDIOT
Anonymous
there is no thing that states what
Anonymous
which is the point
Anonymous
CALM DOWN
Anonymous
and secondly they would be unable to replace it with direct x
Anonymous
because direct x would not work on linux
Manuele
oh my god
Manuele
ON WINDOWS AND MAC
Anonymous
and vulkan is mainly adopted BY FUCKING LINUX USERS
Manuele
CAN YOU FUCKING READ?
Manuele
Manuele
Manuele
Anonymous
Anonymous
how can you get mac out of that sentence
Anonymous
Manuele
Manuele
it's not my fault
Manuele
i'm pretty sure Alexi understood without problems
Manuele
but since you are the incarnation of autism, you can't
Anonymous
Manuele
i doubt it
it's not difficult if you aren't a complete idiot
Manuele
which is the case for you
Anonymous
because if we want to go this way i can start saying archaic shit and pretend you are too stupid to understand but this is what 10 year olds do
Dima
lol this is not graphics api discussion chat
Anonymous
Dima
Anonymous
correctmaninwrongplace
Stop being disrespectful
Manuele
IT IS NOW
this is the demonstration that you are a retard
Anonymous
Dima
Anonymous
Mat
GODDAMN STOP
Mat
If you two wants to throws things to each other, go private
Mat
Firstly we are a C/C++ group
Manuele
"Valve is an early adopter of MoltenVK. The company has been testing MoltenVK for the macOS version of Dota 2, and indications are extremely promising: the Vulkan-on-Metal version of the game has frame rates as much as 50 percent higher than the version using Apple's OpenGL stack. Apple's OpenGL drivers have long been criticized, both for their poor performance and for Apple's refusal to support the latest versions of the specification. The Dota 2 experience suggests that developers can reap big dividends by bypassing them.
Further Reading
Khronos unveils Vulkan: OpenGL built for modern systems
The release is in response to demands from developers; they want a cross-platform API to maximize their reach but also need to be able to reach Apple's platforms. However, developers also told Khronos that they didn't want a fourth API to learn; rather, they hoped the company could repurpose some existing API to give them this reach. The identification of a universally portable subset of Vulkan, one that can be efficiently run on top of other GPU APIs, is the result.
MoltenVK has been designed as a very thin layer. It has been deliberately designed to not perform any significant remapping or conversion of data and function calls, ensuring that its performance is predictable and consistent, and its overheads are low. A handful of Vulkan features aren't available, but overall the portable subset is substantial.
The portable subset will also soon be able to target another platform: DirectX 12. Expected within the next few months, a similar translation layer is being developed that will enable Vulkan applications to use a DirectX 12 back-end. While Windows, unlike macOS, does have Vulkan drivers from GPU companies, applications sold through the Microsoft Store are only permitted to use DirectX. Already today, some Store applications use ANGLE—an implementation of OpenGL ES that runs on top of DirectX—so that their developers can use a cross-platform graphics API. The Vulkan layer will enable the same for software that uses the high performance, low-level GPU API."
Manuele
oh noooo i'm right
Mat
Secondly we don't like insults
Manuele