coal
but you dont need to know mathematics to know how to code
coal
it depends in the field
.
Hey bro mathematics is a backbone of codeing
Prometheus
Many programming languages have some inbuilt functions, libraries, etc, to handle much of the higher level stuff for you. If you plan on doing everything from scratch then you'll definitely want to take classes on higher level stuff.
coal
.
For the writing of a good program we need a proper understanding power
coal
depends in the field
coal
i dont see myself applying mathematics in react.js
.
.
Anonymous
Anonymous
Not yet
.
No
Anonymous
Currently i am learning
Anonymous
Jus joined college
Anonymous
Btech first year next year i will participate currently i am participating in contest at codeche
.
I m preparing for exam
.
Hey anyone have a kali linux coerce
Roxifλsz 🇱🇹
.
coal
lmao
Prometheus
Anonymous
Prometheus
They have programming languages like that. I think the one I used in college was called "Alice"/
Anonymous
then you can go with python
.
Anonymous
python is less coder language and anyone can understand it
.
Linux is a nice platform to coding
Anonymous
and it is most used language
Anonymous
.
Hay bro i m not sir
.
Anonymous
Can we convert Vs C++ to mingw64 c++?
Anonymous
How???
Anonymous
there is no Windows.h in mingw64?
coal
windows.h is a standard windows header
coal
there's windows.h if you're on windows
.
And mingw64 work on gcc
.
So we first download window.h library and past it in the bin folder of mingw64
Anonymous
can you teach me how to build this for mingw —>> https://github.com/aseprite/aseprite
.
.
*
Anonymous
where I can find windows.h and other stuff that match to my compiler?
.
Anonymous
I think we can use msys2 for it
.
I try to find it
.
Dm me
Vitrag
Waht??
Anonymous
What is the Idea Sir
.
??
Anonymous
how we can represent a triangle in a Header file?
ARx
as coordinates in the dimensions you want
Anonymous
Anonymous
like types and figure and so on
ARx
well you can use a coordinate as two floats
ARx
or three if you want a 3d triangle
Anonymous
I just want to make a triangle
Anonymous
with all types and all algebra
.
struct point {
int x;
int y;
};
struct triangle {
point a;
point b;
point c;
}
#include <graphics.h>
#include <iostream>
int main()
{
 int gd = DETECT, gm;
initgraph(&gd, &gm, "");
 line(150, 150, 450, 150);
line(150, 150, 300, 300);
 line(450, 150, 300, 300);
getch();
 closegraph();
}
Ismoiljon
Reverse a singly linked list. Example:
Input: 1->2->3->4->5->NULL
Output: 5->4->3->2->1->NULL
#ifndef STRUCT_LISTNODE
#define STRUCT_LISTNODE
typedef struct s_listnode
{
int val;
struct s_listnode* next;
} listnode;
#endif
listnode* reverse_linked_list(listnode* param_1)
{
}
who can help?
Anonymous
I can help you
Anonymous
yes sir
Anonymous
How to make an object with c ?
Anonymous
Anonymous
make a typedef structure
struct homo{
unsigned char instinct[20];
};
struct sapien {
struct homo basic;
char brain[10];
};
struct homo primate;
struct sapien bobby;
primate.instinct="yes";
bobby.brain="clever";
bobby.basic.instinct="dull";
/*
i want to make a human object derivated from homo that has brain.
*/
🥛
https://leetcode-cn.com/problems/online-stock-span/solution/dan-diao-zhan-by-pi-pi-tong-xue-mf8w/
Anonymous
Anonymous
try to dm me?
kj
so um
there are quite a lot of ways of initialising variables in cpp
- Copy initialisation
int a = 0;
- Direct Initialisation
int a (0);
- Brace Initialisation / Uniform Initialisation
int a {};
but i never really understood
when to use when, and what's really the difference
one of the differences i know is
that brace initialisation gives error instead of narrowing conversion. is it really a benefit? if yes, how?
it would be really nice
if someone could give some insight on other differences too
Anonymous
kj
just use {} with struct
from the research i did on google
people suggest to use {} uniform initialisation
as much as possible
kj
but none of the mentioned exactly why
Anonymous
yes
kj
ye so why lol
Anonymous
ye so why lol
there are only deference in copy and direct initializer
Anonymous
that meansint a = 5, b = 6; // copy initialization
int c( 7 ), d( 8 ); // direct initialization
int e { 9 }, f { 10 }; // brace initialization (preferred)
Anonymous
The Copy initialization is basically an overloaded constructor Direct initialization can be done using assignment operator.