#include <SFML/Graphics.hpp>
int main(int argv, char* argc)
{
sf::RenderWindow window(sf::VideoMode(200, 200), "SFML works!");
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
window.close();
}
window.clear();
window.display();
}
return 0;
}
Char** or char* argv[]
V01D
Vlad
𝖜𝖎𝖑𝖑𝖘𝖎𝖗
Mar!o
Andrew
Asdew
Ammar