Abhishek Patel
Hi
Khan
i have tried but the result still same
Artöm
Read a book
Artöm
Leaen how to if
Artöm
Thats the very basic
Khan
I don't have a book for C
Artöm
Valgrind is also sometimes interchangeable with asan
14•08
#include <stdio.h> int main(){ int i; for(i=1;i<=14;i++){ printf("%d",i); } } how to change the output 3,6,9,12 to 0 in loops? example : 120450780101101314
Try this #include <stdio.h> main() { int i; printf(" First 100 numbers which are divisible by 3 "); for (i=1; i<=100; i++) { if (i%3==0) printf(" %d", i); } getch(); }
14•08
[C] #include <stdio.h> main() { int i; printf(" First 100 numbers which are di - Pastebin.com https://pastebin.com/RgRVhiv4
Khan
the output like this 1 2 0 4 5 0 7 8 0 9 10 11 0 13 14
Khan
i use modulus but the result like this 1 2 03 4 5 06 7 8 09 10 11 012 13 14 :(
Artöm
You need space iin right place
Khan
i have solved the problem thanks you all
Anonymous
Hi gays
Anonymous
Hi gays
Well, it hurts
shiv
Lol
Sid Sun
Hi gays
That's rather presumptuous
xyz
Hello everyone ! 🖐 sharing this for those unaware of it https://www.youtube.com/playlist?list=PLHTh1InhhwT6KhvViwRiTR7I5s09dLCSw
Anonymous
Hey
Rom
hey iam afraid to talk after i read the rules so i think i will be quite from now on
Rom
iam now checking evreything in order to understand what i want to learn and it's very hard to decide
I_Interface
hey iam afraid to talk after i read the rules so i think i will be quite from now on
Don't be afraid, if u aren't an idiot what will write some stupid thing or nonsense.
Anonymous
I want Read the rules in this group
Accel
Does anyone know how update openGL
Accel
I have updated Mesa drivers but still it shows 3.0 version of openGL
Accel
How switch to 4.5
Dima
your gpu should support it
Accel
your gpu should support it
Yep...it supports up to 4.5
Nameful
your gpu should support it
it should, but it reports as only having OGL 3.0 available
Nameful
he posted this in the ganoo/linucks group too
Nameful
Newbyte!!!
hi again!
Accel
Wow
Accel
Still stuck
Nameful
just curious: does Vulkan work?
Accel
About 10hrs .....
Anonymous
How can i prevent a circular dependecy?
Anonymous
So i got a MathUtil class and an Player class
Nameful
Talula
Still stuck
Stuck where?
Nameful
Stuck where?
stuck with OpenGL 3.0
Accel
How check??
Accel
xyz
I have updated Mesa drivers but still it shows 3.0 version of openGL
Are you working on a very old OS e.g. Ubuntu 12.04 ?
Accel
Not there
MilkBeforeCereal
!report
Nameful
Not there
there are some Vulkan demos you can try
Accel
Stuck where?
On glVertexAttribPointer function
MilkBeforeCereal
thank
Nameful
19.04
try 19.10?
Accel
Mat
!report
.👍🏻
Nameful
No...
why?
Accel
After some time
Anonymous
GameObject.cpp.obj : error LNK2005: "float MathUtil::fov" (?fov@MathUtil@@3MA) already defined in Main.cpp.obj GameObject.cpp.obj : error LNK2005: "float MathUtil::nearPlane" (?nearPlane@MathUtil@@3MA) already defined in Main.cpp.obj GameObject.cpp.obj : error LNK2005: "float MathUtil::farPlane" (?farPlane@MathUtil@@3MA) already defined in Main.cpp.obj main.exe : fatal error LNK1169: one or more multiply defined symbols found
Anonymous
fedora or ubuntu
Anonymous
hi!
Anonymous
hi!
Hello
klimi
Hi
Noble Friend
Hi
xyz
Hi
你是中国人马
Noble Friend
klimi
Noble Friend
xyz
English only
Sorry 🙏
Anonymous
Errh can u guys send data type and it's function