Там механики поменяли? Вроде ж сюжет немного
> Of course, the combat overall has changed too. Instead of the classic turn-based approach in the original, you fight in real-time. It still makes use of the ATB gauge, but it fills up as you hit an enemy. Alongside this, there's also a weapon upgrade system that enables you to improve different aspects of each character's fighting style to suit your strengths. This new system features alongside equipping materia and also being able to change up your weapon to learn new special moves.