Anonymous
I mean pdf version
harry
just google it
harry
its one of the first few hits iirc
Anonymous
Anonymous
How about the book called how to program in c by deitel
Anonymous
?
Anonymous
Have u ever used this text book
Anonymous
?
harry
nope
harry
but Im a beginner myself, so idk
Anonymous
?
Where are u from harry
Anonymous
?
harry
austria
Anonymous
Seriously ?
harry
lol, why
Anonymous
Never expected AustriAn people to use Telegram
harry
why not? 🤔
harry
and where are you from then?
Anonymous
From Uzbekistan
harry
I know more austrians on telegram than uzbeks tbh
h4child
from Brazil
harry
unsurprisingly, I guess
Anonymous
Anonymous
I thought uzbeks were more in Number
Anonymous
When it comes to using this app
harry
really no idea
Anonymous
from Brazil
Whixh part of Brazil ?
Anonymous
really no idea
Do u study anywhere ?
Anonymous
At school or college
Anonymous
?
harry
no, Im a grown up
Anonymous
What do you mean ?
Anonymous
Grown ups dont go to college ?
harry
just kidding
harry
anyway I will studying c for another month exclusively
harry
then six weeks c++
Anonymous
Is that period of time gonna be sufficient to learn ?
Anonymous
I think you need at least a year to master a programming language
harry
certainly not enough to "master" it
harry
but I hope I will be getting a good overview
Anonymous
I see
Anonymous
Just do your best and hit the books day and night 🌙
harry
🙏
Roxif位sz 馃嚤馃嚬
Just do your best and hit the books day and night 🌙
Sure, books are good, but you gotta make some actual programs to really get a grip on the language :P
Roxif位sz 馃嚤馃嚬
Theory isn't everything
Anonymous
Yeah
harry
I wrote a very simple vocabulary trainer so far
harry
and now Im working on something to simulate simple object physics
Anonymous
👍👍👍
Lorenzo
Hi all guys
Lorenzo
just a question: I have an header called Window.h that wraps glfw functions and then includes the header glfw
Lorenzo
but i don't want that the ones that use my Window.h library have all the glfw functions
Lorenzo
is it a good practice then to include the glfw just in the Window.cpp file
Lorenzo
well here comes a problem. i have in the class Window a private member that comes from the glfw api, called "GLFWwindow". how could i fix this?
Lorenzo
i made a unique_ptr<void> _window
Lorenzo
so i have not to implement the glfw in the header file
Roxif位sz 馃嚤馃嚬
Lorenzo
no the problem is that in the Window.cpp i have to cast each time the void *
Lorenzo
will it give performance issues?
Roxif位sz 馃嚤馃嚬
You could have a global variable inside the cpp file
Roxif位sz 馃嚤馃嚬
It shouldn't cause any troubles with other files, since it is isolated
Roxif位sz 馃嚤馃嚬
And you won't have to cast it everywhere
Lorenzo
you mean a global variable that contains the pointer casted?
Roxif位sz 馃嚤馃嚬
Not a void pointer
Lorenzo
yeah ok
Lorenzo
but the void* is per instance
Roxif位sz 馃嚤馃嚬
Hmmmm
Lorenzo
https://hastebin.com/ceyijomifo.cpp
Lorenzo
anyway i found out that also a unique_ptr of void is useless
Lorenzo
i'm going to include the header in the Window.h
Roxif位sz 馃嚤馃嚬
You could have a #define castedWindow (GLFWwindow) _window
Roxif位sz 馃嚤馃嚬
Not sure of the performance impact
Lorenzo
Yeah that was the only way lol
Roxif位sz 馃嚤馃嚬
If you don't mind, what are you making?
Roxif位sz 馃嚤馃嚬
Just curious
Lorenzo
I'm making a 3d game like minecraft but not equal not minecraft
Roxif位sz 馃嚤馃嚬
Cool