#define STRICT
#include <windows.h>
#include <sstream>


namespace winBe {


// debugMessage
void debugMessage (const std::string& str)
{
#ifdef _DEBUG
	std::ostringstream output;
	output << '[' << ::GetCurrentThreadId () << "] " << str << '\n';
	::OutputDebugString (output.str ().c_str ());
#endif // _DEBUG
}


}; // namespace winBe
